refactor(preview): remove juice/Node.js, simplify to pure Go dev server with SSE

- Delete tools/server/ (Node.js, juice, inliner.mjs, server.mjs, node_modules)
- Create tools/preview/server.go — pure Go dev server with SSE + file polling
- Rewrite tools/cli/dev.go — start Go server in-process, no Node.js required
- Simplify preview/index.html — View dropdown (Modern/Source), remove Client
  Simulation panel, remove Gmail/Outlook logic, WebSocket → SSE
- Update all 14 documentation files (README, CONTRIBUTING, AGENTS + translations)
  to reflect pure Go dev server and simplified preview

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
KenanZhuandClaude committed 2026-06-23 09:48:04 +08:00
1 parent d4c6eb99af
commit 0ad7db124a
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package preview
import (
"encoding/json"
"fmt"
"net/http"
"os"
"path/filepath"
"strings"
"sync"
"time"
"gitea-mail-templates/tools/config"
)
// DevServerConfig holds configuration for the dev server.
type DevServerConfig struct {
Port int
ThemesDir string
PreviewDir string
Config *config.TemplatesConfig
}
// DevServer is a live-reload dev server with SSE-based browser notifications.
// It serves preview/ as static files, watches themes/ for .tmpl changes,
// re-renders templates in-process, and pushes reload events to connected browsers.
type DevServer struct {
cfg DevServerConfig
clients map[chan string]struct{}
mu sync.Mutex
lastMods map[string]time.Time
modsMu sync.Mutex
}
// NewDevServer creates a new dev server instance.
func NewDevServer(cfg DevServerConfig) *DevServer {
return &DevServer{
cfg: cfg,
clients: make(map[chan string]struct{}),
lastMods: make(map[string]time.Time),
}
}
// Start initializes the rendered.js, begins file watching, and serves HTTP.
// Blocks until the server stops.
func (s *DevServer) Start() error {
// Build initial rendered.js
if err := s.rebuildAll(); err != nil {
fmt.Fprintf(os.Stderr, "\033[33m[W]\033[0m [Builder] Initial render warning: %v\n", err)
}
// Start file watcher in background
go s.watchThemes()
mux := http.NewServeMux()
// SSE endpoint — registered before static file handler
mux.HandleFunc("/events", s.handleSSE)
// Static file server for preview/ directory
previewFS := http.FileServer(http.Dir(s.cfg.PreviewDir))
mux.Handle("/", previewFS)
addr := fmt.Sprintf(":%d", s.cfg.Port)
fmt.Printf("\033[32m[I]\033[0m [Server] Gitea Mail Templates — Dev Server\n")
fmt.Printf("\033[32m[I]\033[0m [Server] http://localhost%s\n", addr)
fmt.Printf("\033[32m[I]\033[0m [Watcher] Watching themes/ for changes\n")
fmt.Printf("\033[32m[I]\033[0m [Server] SSE endpoint ws://localhost%s/events\n\n", addr)
return http.ListenAndServe(addr, mux)
}
// --- SSE ---
func (s *DevServer) handleSSE(w http.ResponseWriter, r *http.Request) {
flusher, ok := w.(http.Flusher)
if !ok {
http.Error(w, "streaming not supported", http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("Access-Control-Allow-Origin", "*")
ch := make(chan string, 16)
s.mu.Lock()
s.clients[ch] = struct{}{}
s.mu.Unlock()
defer func() {
s.mu.Lock()
delete(s.clients, ch)
s.mu.Unlock()
close(ch)
}()
ctx := r.Context()
for {
select {
case msg := <-ch:
fmt.Fprintf(w, "data: %s\n\n", msg)
flusher.Flush()
case <-ctx.Done():
return
}
}
}
// broadcast sends a JSON message to all connected SSE clients.
func (s *DevServer) broadcast(typ string, payload map[string]interface{}) {
msg := map[string]interface{}{"type": typ}
for k, v := range payload {
msg[k] = v
}
data, err := json.Marshal(msg)
if err != nil {
return
}
s.mu.Lock()
defer s.mu.Unlock()
for ch := range s.clients {
select {
case ch <- string(data):
default:
// client buffer full, skip
}
}
}
// --- File watcher (polling) ---
// scanMods scans themes/ for .tmpl files and returns a map of path → mod time.
func (s *DevServer) scanMods() (map[string]time.Time, error) {
mods := make(map[string]time.Time)
err := filepath.Walk(s.cfg.ThemesDir, func(path string, info os.FileInfo, err error) error {
if err != nil {
return nil // skip unreadable
}
if !info.IsDir() && strings.HasSuffix(info.Name(), ".tmpl") {
mods[path] = info.ModTime()
}
return nil
})
return mods, err
}
// watchThemes polls the themes directory every 500ms and triggers rebuild on changes.
func (s *DevServer) watchThemes() {
// Seed initial state
if mods, err := s.scanMods(); err == nil {
s.modsMu.Lock()
s.lastMods = mods
s.modsMu.Unlock()
}
ticker := time.NewTicker(500 * time.Millisecond)
defer ticker.Stop()
for range ticker.C {
current, err := s.scanMods()
if err != nil {
continue
}
changed := false
s.modsMu.Lock()
for path, mod := range current {
last, ok := s.lastMods[path]
if !ok || mod.After(last) {
changed = true
}
}
// Also detect deletions
for path := range s.lastMods {
if _, ok := current[path]; !ok {
changed = true
}
}
if changed {
// Log which files changed
for path, mod := range current {
last, ok := s.lastMods[path]
if !ok || mod.After(last) {
rel, _ := filepath.Rel(s.cfg.ThemesDir, path)
fmt.Printf("\033[32m[I]\033[0m [Watcher] %s changed\n", filepath.ToSlash(rel))
}
}
for path := range s.lastMods {
if _, ok := current[path]; !ok {
rel, _ := filepath.Rel(s.cfg.ThemesDir, path)
fmt.Printf("\033[32m[I]\033[0m [Watcher] %s deleted\n", filepath.ToSlash(rel))
}
}
s.lastMods = current
s.modsMu.Unlock()
s.rebuildAll()
} else {
s.modsMu.Unlock()
}
}
}
// --- Rebuild ---
var rebuildMu sync.Mutex
func (s *DevServer) rebuildAll() error {
rebuildMu.Lock()
defer rebuildMu.Unlock()
start := time.Now()
fmt.Printf("\033[32m[I]\033[0m [Builder] Rebuilding all themes...\n")
result := RenderAll(s.cfg.ThemesDir, s.cfg.Config, nil)
if result == nil {
err := fmt.Errorf("no results produced")
s.broadcast("error", map[string]interface{}{"message": err.Error()})
return err
}
outputPath := filepath.Join(s.cfg.PreviewDir, "rendered.js")
if err := WriteRenderedJS(result, outputPath); err != nil {
s.broadcast("error", map[string]interface{}{"message": err.Error()})
return err
}
elapsed := time.Since(start)
fmt.Printf("\033[32m[I]\033[0m [Builder] Rebuild done in %v\n", elapsed.Round(time.Millisecond))
s.broadcast("reload", map[string]interface{}{"elapsed": elapsed.Milliseconds()})
return nil
}