refactor(preview): remove juice/Node.js, simplify to pure Go dev server with SSE
- Delete tools/server/ (Node.js, juice, inliner.mjs, server.mjs, node_modules) - Create tools/preview/server.go — pure Go dev server with SSE + file polling - Rewrite tools/cli/dev.go — start Go server in-process, no Node.js required - Simplify preview/index.html — View dropdown (Modern/Source), remove Client Simulation panel, remove Gmail/Outlook logic, WebSocket → SSE - Update all 14 documentation files (README, CONTRIBUTING, AGENTS + translations) to reflect pure Go dev server and simplified preview Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -3,20 +3,22 @@ package cli
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import (
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"fmt"
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"os"
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"os/exec"
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"os/signal"
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"path/filepath"
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"syscall"
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"github.com/urfave/cli/v2"
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"gitea-mail-templates/tools/config"
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"gitea-mail-templates/tools/preview"
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)
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// DevCommand returns the "dev" subcommand.
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func DevCommand() *cli.Command {
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return &cli.Command{
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Name: "dev",
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Usage: "Start a live-reload dev server with CSS inlining (requires Node.js)",
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UsageText: `go run . dev [--port <port>]`,
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Name: "dev",
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Usage: "Start a live-reload dev server with SSE browser refresh",
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UsageText: "go run . dev [--port <port>]",
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Flags: []cli.Flag{
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&cli.IntFlag{
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Name: "port",
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@@ -31,72 +33,45 @@ func DevCommand() *cli.Command {
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func runDev(c *cli.Context) error {
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port := c.Int("port")
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// Find the server directory relative to the tools/ dir
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exe, _ := os.Executable()
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toolsDir := filepath.Dir(exe)
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// When run with `go run`, resolve relative to CWD
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if _, err := os.Stat(filepath.Join(toolsDir, "server")); os.IsNotExist(err) {
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cwd, _ := os.Getwd()
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toolsDir = cwd
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// Resolve project paths relative to the tools/ directory
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toolsDir, err := os.Getwd()
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if err != nil {
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toolsDir = "."
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}
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serverDir := filepath.Join(toolsDir, "server")
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projectRoot := filepath.Dir(toolsDir)
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themesDir := filepath.Join(projectRoot, "themes")
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previewDir := filepath.Join(projectRoot, "preview")
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configPath := filepath.Join(toolsDir, "data", "templates_config.json")
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// Verify Node.js is available
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if _, err := exec.LookPath("node"); err != nil {
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return fmt.Errorf("Node.js is required but not found in PATH")
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}
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// Verify node_modules are installed
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if _, err := os.Stat(filepath.Join(serverDir, "node_modules")); os.IsNotExist(err) {
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fmt.Println("\033[32m[I]\033[0m [Builder] Installing Node.js dependencies...")
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cmd := exec.Command("npm", "install")
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cmd.Dir = serverDir
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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if err := cmd.Run(); err != nil {
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return fmt.Errorf("npm install failed: %w", err)
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// Verify paths exist
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for _, p := range []string{themesDir, previewDir, configPath} {
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if _, err := os.Stat(p); os.IsNotExist(err) {
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return fmt.Errorf("required path not found: %s", p)
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}
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}
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// Ensure rendered.js exists before starting
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initCmd := exec.Command("go", "run", ".", "preview", "all")
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initCmd.Dir = toolsDir
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initCmd.Stdout = os.Stdout
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initCmd.Stderr = os.Stderr
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if err := initCmd.Run(); err != nil {
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fmt.Println("\033[33m[W]\033[0m [Builder] Initial preview generation failed, starting anyway")
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// Load template config
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cfg, err := config.Load(configPath)
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if err != nil {
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return fmt.Errorf("failed to load config: %w", err)
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}
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// Start the Node.js dev server
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serverCmd := exec.Command("node", "server.mjs")
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serverCmd.Dir = serverDir
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serverCmd.Env = append(os.Environ(), fmt.Sprintf("PORT=%d", port))
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serverCmd.Stdout = os.Stdout
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serverCmd.Stderr = os.Stderr
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// Start dev server
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srv := preview.NewDevServer(preview.DevServerConfig{
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Port: port,
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ThemesDir: themesDir,
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PreviewDir: previewDir,
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Config: cfg,
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})
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if err := serverCmd.Start(); err != nil {
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return fmt.Errorf("failed to start dev server: %w", err)
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}
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fmt.Printf("\033[32m[I]\033[0m [Server] Dev server running at http://localhost:%d\n", port)
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fmt.Print("\033[32m[I]\033[0m [Server] Press Ctrl+C to stop\n")
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// Handle graceful shutdown
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// Handle Ctrl+C
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sigCh := make(chan os.Signal, 1)
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signal.Notify(sigCh, syscall.SIGINT, syscall.SIGTERM)
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go func() {
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<-sigCh
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fmt.Println("\033[32m[I]\033[0m [Server] Shutting down")
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if err := serverCmd.Process.Signal(os.Interrupt); err != nil {
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serverCmd.Process.Kill()
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}
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fmt.Println("\n\033[32m[I]\033[0m [Server] Shutting down")
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os.Exit(0)
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}()
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if err := serverCmd.Wait(); err != nil {
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return fmt.Errorf("dev server exited: %w", err)
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}
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return nil
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return srv.Start()
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}
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